
Ragdoll State:
How does the player enter the ragdoll state?
The player will only enter the ragdoll state if requested by another component using the following:
MultistateCharacterController.EnableRagdoll();
Note: by default, the included health script is the only ragdoll state activator.
How does the player exit the ragdoll state?
The player will only exit the ragdoll state if requested by another component using the following:
MultistateCharacterController.RequestState(MovementState);
How do I setup the ragdoll?
The player’s ragdoll can be setup any number of ways, but the easiest and quickest is to use Unity’s Ragdoll Wizard.
This video tutorial will show the Unity Ragdoll Wizard as part of changing out the character mesh!
Make sure you assign the ragdoll's body part’s rigidbodies to the MSCC script’s Ragdoll list else the player will probably clip through the floor when entering the ragdoll state.
